Ortho Jumper - Game Jam

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In this project I modeled the levels as well as UV’ed them in Maya. Since I was new to UVing it took a while to do by hand and so, I decided a tool would be needed. I programmed a sobel edge detection shader in unity to outline the edges and contours of objects of the levels for us, saving us time and allowing us to make more levels. We went on to present and win second place in our school’s game jam with the theme being camera. The game was made using Unity.