Space Blasters - Game Jam
In this project I attempted to use metaballs and ray marching to simulate foam from a fire extinguisher. Given the time crunch however, I was unable to implement it into the game and resorted to using normal particle effects. My job creating the propulsion system and teaching my roommate how to use Unity as well as play test the levels. In this up to 4 player game, the team must seal the holes in the space station caused by asteroids before they run out of oxygen.